6.9 Adding a Canvas

Figure 6.48

Outliner Editor

A Canvas may be added to a Grease Pencil Blender file

which provides another division or container for

organising the content of a Scene.

The default Canvas in the Blender file is named Stroke

as seen in the Outliner Editor.

To add a new Canvas, RMB click on Stroke in the Outliner Editor, select Copy. Following this

RMB click on Collection and select Paste.

Figure 6.49

Stroke.001 is entered in the Outliner Editor.

Copying and pasting Stroke creates a duplicate copy. If

you have added something to the default Canvas such as

a Stroke, you will have to delete what has been added. If

you have the intention to use a second Canvas it's best to

copy the Canvas prior to adding any content.

To demonstrate the use of this procedure copy and paste the Canvas in a new default Grease

Pencil file.

The trick in entering data in one canvas or the other is to have the 2D Viewport Editor in Object

Mode then select, click on either Stroke or Stroke.001 in the Outliner Editor.

In Object Mode, Select Stroke in the Outliner. In the 2D Viewport Editor in Edit Mode, draw a

Stroke.

Change to Object Mode and select Stroke.001 in the Outliner. Draw another Stroke in the

Viewport.

Change to Object Mode. In the Outliner click the eye icons adjacent to Stroke and or Stroke.001

to verify that the two Strokes in the 2D Viewport Editor are in different Canvases.

Figure 6.50

75